本游戏资料是雷鸣电闪程序粒子视觉特效工具Unity游戏素材资源,大小:14 MB ,格式:unitypackage,使用软件:unity2018.4.34,资产版本:Version 2.5.4 (current),供广大设计师学习使用,语言:英语。人人素材分享
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程
视频预览:
Procedural Lightning is the fastest, lowest price, best looking and easiest to use lightning on the Asset Store. No other asset provides the raw power, performance, customization, low price and prefabs of Procedural Lightning. Mobile, VR and desktop look and perform great! Drag a prefab in, configure and you are done! URP and HDRP render pipelines are fully supported.
Performance! Procedural Lightning has a built in pooling system, no garbage collection and heavily optimized code and shaders to give you maximum performance. There is even a multi-threaded option. Other assets use the Unity line renderer or expensive shaders with a few textures and have lightning that looks the same all the time. Yuck!
I've added a nice spell system with force lightning, lightning beam, lightning ball, charged bolt and lightning whip. Easily extensible and customizable.
If that weren't enough, you also get 17 high def thunder sounds. I've literally spent weeks on end of my life making this the best lightning in the asset store, and I know it will serve you well.
Here's the full run-down on what Procedural Lightning and Thunder for Unity can do for you:
- A configuration scene to help you get the exact look you want for your lightning. Tweak the detail, width, glow, duration, chaos, forkedness, direction and much more. Bolts can be randomized with a seed to get the same bolt.
- One click to get the exact code and script to reproduce your lightning bolt.
- Manual and automatic mode for the script. Trigger your customized prefab manually or let it run automatically.
- A robust lightning script that lets you create lightning strikes with a large selection of parameters with near infinite possibilities.
- Lightning works great in many scenarios: thunderstorms, magic spells, static discharge and much more!
- Lightning branches fade in, jitter and grow to make your lightning really come alive.
- Storm cloud particle system that looks stunning when lit up by lightning.
I've also included a more high level script if you just want storm lightning in your game without having to configure very much stuff. This script contains:
- Normal and intense lightning strikes with appropriate brightness, thunder delay and thunder volume.
- Cloud only lightning option.
- 17 distinct thunder sounds.
- Random range of time for the next lightning strike.
- Option to illuminate the skybox when there is a lightning strike.
- Random range of lightning intensity.
- Force a lightning strike via script.
- Lightning centered around the main camera by default.
- Option to try and make sure every lightning strike is visible by the camera.
- Dark cloud particle system for storm clouds.
- Demo scenes showing some terrain and water with the ability to call lightning with keystrokes. Procedural Lightning for Unity also contains an advanced lighting system that allows you to generate point lights along the paths of your lightning for that extra realistic effect. - Supports perspective, orthographic and orthographic xz planes.
This asset contains a batch of prefabs to create lightning bolts, sphere lightning, cone lightning, lightning fields, arcs of electricity and chain lightning. 17 high def thunder sounds, as well as a storm cloud particle system that looks amazing when lit up by lightning, are also included. You can even seed your lightning to get the same appearance.
Don't spend time making lightning effects yourself from scratch. Save yourself time and money with this powerful yet easy to use plugin.
This asset is demonstrated in a HereVR sci-fi pack video, viewable from here: http://u3d.as/guN
Games using procedural lightning: - Doomwheel
Please read the Readme.txt file to get the most out of this asset. I am available at jjxtra@gmail.com to answer questions and help you out.
Best wishes for you and your project.
Known issues: Does not work on Unity 4.X on Mobile. Should compile on Unity 4.X and Unity pre 5.6, but the prefabs may not load properly.
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《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程
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