[Unity] Unity游戏虚拟地形环境大师级制作视频教程

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抱着猫的老鼠 发表于 2019-11-28 09:30:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
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本教程是关于Unity游戏虚拟地形环境大师级制作视频教程,时长:15小时,大小:10.7 GB,MP4高清视频格式,教程使用软件:Unity,附源文件,作者:Penny de Byl,共85个章节,语言:英语。RRCG分享

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

《Unity中VR虚拟现实基础训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16655882-1-1.html

更多相关内容请关注:Unity视频教程专区Unity资料专区中文字幕教程专区

视频预览:





Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092315.245.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092317.333.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092318.397.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092320.188.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092323.229.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092324.180.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092325.141.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092328.750.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092330.661.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092332.557.jpg Procedural Terrain Generation with Unity - Udemy.mp4_20191128_092333.629.jpg

Programming realistic environments with C# through the algorithmic manipulation of mesh and vegetation data.
What you’ll learn
Use various algorithmic approaches to create procedurally generated content.
Manipulated terrain meshes with code to create realistic looking landscapes.
Texture terrain meshes procedurally.
Discuss the design principles involved in producing aesthetically pleasing terrains.
Manipulate the render settings in Unity to produce better looking camera results.
Create custom Unity windows and graphical user interface elements for use inside the Editor.
Requirements
You should be familiar with C# and the Unity Game Development Engine.
You should have a healthy respect for mathematics.
You should be fascinated by procedural generation and what it can accomplish.
Description
The creation of beautiful virtual terrains isn’t just the domain of the artist, but also of the programmer. What if you could use your programming skills in C# to manipulate a mesh to create realistic landscapes, using algorithms developed by researchers studying landscape formation and erosion? Well now you can.
In this course, Penny introduces procedural terrain generation techniques using her internationally acclaimed holistic teaching style and expertise from over 25 years of teaching, research and work in games and computer graphics. Throughout the course you will follow along with hands-on workshops, designed to teach you the fundamental techniques used for generating realistic virtual landscapes.

更多Unity中文教程:

《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
《Unity益智消除类游戏开发设计实例制作视频教程》中文字幕版:
https://www.rrcg.cn/thread-16685767-1-1.html
《Unity 5游戏UI用户界面制作视频教程》中文字幕版:
https://www.rrcg.cn/thread-16711920-1-1.html
《Unity游戏引擎的基础入门视频教程》中文字幕版:
https://www.rrcg.cn/thread-16443080-1-1.html
《Unity动作冒险解谜游戏制作视频教程》中文字幕版:
https://www.rrcg.cn/thread-16537882-1-1.html
《Unity中VR虚拟现实基础训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16655882-1-1.html
《Unity环境场景高效流程训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16724113-1-1.html

更多相关内容请关注:Unity视频教程专区Unity资料专区中文字幕教程专区

人人素材本内容地址:https://www.rrcg.cn/thread-16759009-1-1.html

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dushun88 发表于 2019-11-28 09:35:49 | 显示全部楼层
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liuleihaVIP会员 永久VIP 发表于 2019-11-28 10:09:52 | 显示全部楼层
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十七迹VIP会员 年费VIP会员 发表于 2019-11-28 11:25:40 | 显示全部楼层
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tao617238 发表于 2019-11-28 12:25:43 | 显示全部楼层
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jiudao100511VIP会员 年费VIP会员 发表于 2019-11-28 15:50:05 | 显示全部楼层
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yanxin150 发表于 2019-11-28 16:46:03 | 显示全部楼层
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