[Zbrush] ZBrush兽人战牛骑士数字雕刻实例制作视频教程

抱着猫的老鼠 发表于 2019-10-30 10:01:24 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题


本教程是关于ZBrush兽人战牛骑士数字雕刻实例制作视频教程,时长:35小时,大小:28.4 GB,MP4高清视频格式,教程使用软件:Zbrush,作者:Nexttut Education,共105个章节,语言:英语。RRCG分享

ZBrush是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。




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Do you have problems modelling creature anatomy, both humanoid and animal-like?
Are your fantasy characters always a little off somehow?
Are you ready to learn how to make a realistic high poly model, Armour, clothes, weapons, fur and everything only in Zbrush, fast and efficient?
Then I welcome you to Nexttut education’s “Orc rider and Bull creature creation in Zbrush” course.
My name is Nikolay Naydenov and I am a 3D character artist for games for about 10 years now. I have worked for numerous games and currently work for one of the world’s most famous game companies – Gameloft.
By the end of this course, you’ll be able to model good realistic orc and bull creatures with belts, armors and weapons in Zbrush from start to finish.
Sculpting the orc head and hair
Sculpting the orc body
Sculpting the bull head and body
Making the 3D sketch of the bull armor
Making the 3D sketch of the orc armor
Making belts, rings, armors, gloves and etc.
Making a battleaxe
Refining the orc and bull with skin detail
Poly paint the creatures
Making the fur with Fibermesh
Making the materials in Zbrush
Posing the orc and bull
Rendering the character with passes
Composing a final render in Photoshop
We will start by spending 30 minutes to customize our workflow in Zbrush so we could work much faster and efficient. Then we will make the head of our orc where i’ll explain what you should watch for, in a humanoid creature head modelling.
Then we will make a hair, teeth and eyes from scratch. After that we will make the muscular orc body, again from sphere, following our concept.
After we are done with the orc body, we will start making the bull creature’s head, eyes and teeth. We will then make the bull body, following some references from internet. After that we will continue by making 3D sketch of the bull armors, belts and rings, to get their correct placement. We will do that for the orc too. This is a pretty important stage, in the end of which we will have very good idea how our model will look when it’s finished.
Then it will be time to start extracting belts, armors, gloves and boots.
We will also make a brush which will make the placement of all those small metal parts like belt buckles, caps and rings, very easy and fast.
After that we will start refining all those things that we have made, add thickness and details. At the end of this stage, the models will start to look pretty good. Then it will be time to do the weapon of our orc – the big battleaxe, and add it to the scene. Then we will learn how to make materials like metal and leather, which will increase the believability of our creatures. Once we are happy with the overall look of the orc rider, i will show you how to make good pose with the transpose master in Zbrush. Finally we will make the render passes in Zbrush and combine them in Photoshop, to achieve the best possible look for our sculp





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