[Blender] Blender与SP低聚游戏资产建模与纹理制作视频教程

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抱着猫的老鼠 发表于 2019-7-8 10:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
Blender与SP低聚游戏资产建模与纹理制作视频教程


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本教程是关于Blender与SP低聚游戏资产建模与纹理制作视频教程,时长:3小时30分,大小:2.6 GB,格式:MP4高清视频格式,附源文件,教程使用软件:Blender 2.8Substance Painter,作者:Imran Naeem,共37个章节,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

Substance Painter是最新的次时代游戏贴图绘制工具,具有一些非常新奇的功能,比如粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。Allegorithmic Substance Painter是一个全新3D纹理绘画程序与以前从未见过的功能和改善工作流程,使纹理创建 3D 资产比以往更容易。它被公认的最崭新和简便易用的 3D 画家在那里。

《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html

更多相关教程请关注:Blender视频教程专区Blender插件专区中文字幕教程专区

视频预览:







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Modeling and texturing low poly game assets using Blender 2.8 and Substance Painter
What you’ll learn
Get comfortable working in Blender 2.8
Low poly game assets modeling in Blender 2.8
Unwrapping low poly game assets in Blender 2.8
Transferring UV map between similar models/meshes or objects
Exporting low poly game assets from Blender 2.8 for texturing in Substance Painter
Get comfortable in using Substance Painter
Detailed texturing of low poly game assets in Substance Painter
Creating layers of textures in Substance Painter to give a look of high poly assets
For games polygon count is important and the lesser it is, the better. But we need to have game assets that look detailed in terms of textures without having high polygon count.
In this course, together we’ll learn how to achieve the look of high poly game assets using Substance Painter while we’ll build low poly game assets in Blender 2.8.
In Blender 2.8, we’ll:
Learn to use Blender 2.8 and common keyboard shortcuts
Model low poly game assets using different modeling techniques i.e. inset, extrude, bevel
Make use of Blender modifiers to make modeling process easy
Uv-unwrap low poly game assets
Transfer uv-map between similar 3d models
We’ll spend a lot of time in Substance Painter to create:
Base texture details
Roughness, normal and height information
Scratches, edge wear, dirt and rust
Together, we’ll model & texture three game assets:
Wooden Skid
Barrel
Traffic cone
By the end of this, you’ll be able to use Blender 2.8 and Substance Painter to create your own low poly game assets.
While in terms of modeling, course is targeted at beginners, training on substance painter is useful for artists of all levels.
Who this course is for:
The course is intended for you if you are interested in becoming a game artist with a focus on modeling and texturing low poly game assets
If you use/intend to use Blender 2.8 & Substance Painter as main tools for modeling & texturing of low poly game assets

《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html

更多相关教程请关注:Blender视频教程专区Blender插件专区中文字幕教程专区

精彩评论72

beifang 发表于 2019-7-8 10:00:37 | 显示全部楼层

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为了CG币,尼玛拼了!
腾兔 发表于 2019-7-8 10:02:13 | 显示全部楼层

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从业不识人人素材,做遍项目也枉然!
laohusihai 发表于 2019-7-8 10:03:24 | 显示全部楼层

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谢谢楼主提供分享
timber2016 发表于 2019-7-8 10:04:01 | 显示全部楼层

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从业不识人人素材,做遍项目也枉然!
suzuka0912 发表于 2019-7-8 10:04:43 | 显示全部楼层

回帖奖励 +1 枚CG币

谢谢楼主分享
jiangsheng 发表于 2019-7-8 10:04:52 | 显示全部楼层

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资源甚好,发帖辛苦,且阅且珍惜!
sihailaohu 发表于 2019-7-8 10:04:55 | 显示全部楼层

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谢谢楼主提供分享
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