[Maya] Ephere Ornatrix头发毛发Maya插件V3.0.5.24067版

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Ephere Ornatrix头发毛发Maya插件V3.0.5.24067版29 / 作者:抱着猫的老鼠 / 帖子ID:16762322,6531799

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本插件是关于Ephere Ornatrix头发毛发Maya插件V3.0.5.24067版,大小:150 MB,支持Maya 2018 - 2020版软件,支持Win64位系统,语言:英语。

Ephere Ornatrix是一款毛发插件,主要是解决一些头发和头发形状结构的问题,让图像看起来更加的逼真。对于制作CG动画来说,头发和毛皮一直都面临着重大的挑战,这款工具能够在处理更加细节地方。它采用的是各种自动化工具,这样就简化了工作流程。

不同的渲染要用不同的插件这是常识,如果您经常使用3Dmax渲染软件的话不妨来试试这款Ephere Ornatrix,这是一个毛发插件,能够帮助您解决一些头发和发型结构的渲染效果,Ephere Ornatrix采用的工具完全自动化,使用起来非常简单。

更多相关内容请关注:Maya插件专区Maya教程专区中文字幕教程专区

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Ephere Ornatrix头发毛发Maya插件V3.0.5.24067版64 / 作者:抱着猫的老鼠 / 帖子ID:16762322,6531799
Ephere Ornatrix头发毛发Maya插件V3.0.5.24067版91 / 作者:抱着猫的老鼠 / 帖子ID:16762322,6531799Ephere Ornatrix头发毛发Maya插件V3.0.5.24067版35 / 作者:抱着猫的老鼠 / 帖子ID:16762322,6531799Ephere Ornatrix头发毛发Maya插件V3.0.5.24067版88 / 作者:抱着猫的老鼠 / 帖子ID:16762322,6531799

Ornatrix is a system designed to solve the problem of creating hair and hair-shaped structures. To achieve this goal it employs a variety of tools and automation to allow the user to work in an easy and intuitive environment.
Computer imagery has presented us with many possibilities to simulate our own world and to synthesize new experiences and rich visual information. One of the biggest tasks of CG is to create realistic characters. After all it is living beings that connect us with what we see on an emotional and psychological level. While there have been many advances in the quality and speed of such simulations some things still remain just slightly out of reach for full control. CG model structures often consist of recognizable shapes that we can easily manipulate through modeling techniques which have now been developed for decades.
However, we often tend to ignore the subtle detail that these structures carry. Our world is full of such detail and it is absolutely indispensable to achieve photo realism. Techniques and tricks have been developed to cheat this detail to some extent [1]. However, as we strive towards realism at less expense put into computing power more accurate models need to be introduced. Hair and fur has been one of the biggest problems in CG since the problem was first studied in 1980?s. Since then many strives have been made in simulating realistic hair.
The purpose of Ornatrix and this documentation is to bring you (the user) as close to achieving perfect results as possible with putting the technical side of things inside. So leave your skepticism and frustrations behind, put on your hairdresser hat (if you have one), and let your imagination and inner stylist roam free. The main purpose behind Ornatrix is to make it as much fun for the user to explore the art of virtual hairdressing as possible.


更多精彩中文Maya教程:

《Maya全面核心训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16698485-1-1.html
《Maya与Arnold灯光渲染训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16718419-1-1.html
《Maya中V-Ray灯光渲染技术训练视频教程》 中文字幕版:
https://www.rrcg.cn/thread-16735992-1-1.html
《Maya中UV纹理布局翻译教程》中文字幕版:
https://www.rrcg.cn/thread-16480416-1-1.html
《Maya灯光照明基础核心训练视频教程》 中文字幕版:
https://www.rrcg.cn/thread-16738473-1-1.html
《Maya分镜动画原理训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16730366-1-1.html
《Maya中Previs动画叙事训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16728947-1-1.html

更多相关教程请关注:Maya视频教程专区中文字幕教程专区

人人素材RRCG本资源地址:https://www.rrcg.cn/thread-16762322-1-1.html

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步行骑士 发表于 4 天前 | 显示全部楼层

回帖奖励 +1 枚CG币

为了CG币,尼玛拼了!
ft22256925VIP会员 永久VIP 发表于 4 天前 | 显示全部楼层

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从业不识人人素材,做遍项目也枉然!
苍蓝星Sama 发表于 4 天前 | 显示全部楼层

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为了CG币,尼玛拼了!
suzuka0912 发表于 4 天前 | 显示全部楼层

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谢谢楼主分享
lin44109245 发表于 4 天前 | 显示全部楼层

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终于找到了,太不容易了,感谢感谢!
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资源甚好,发帖辛苦,且阅且珍惜!
kfan02 发表于 4 天前 | 显示全部楼层

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thanks for sharing
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thanks for sharing
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资源甚好,发帖辛苦,且阅且珍惜!
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