[Fusion] Resolve Fusion影视级特效核心技能训练视频教程

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抱着猫的老鼠 发表于 2020-5-17 12:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
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本教程是关于Resolve Fusion影视级特效核心技能训练视频教程,时长:6小时33分,大小:4.3 GB,教程使用软件:Resolve Fusion Studio,附源文件,共11个章节,作者:Graham Davidson,语言:英语。RRCG分享

DaVinci Resolve集成了一个全新的Fusion特效软件,含有250多种工具用于合成、绘图、粒子、字幕动画等。这款重大更新全面整合了视觉特效和动态图形,使其成为世界第一个将专业剪辑、校色、音频后期制作、多用户协作和视觉特效融入同一个软件工具的解决方案。

Fusion Studio是一款将顶尖动态图形和高端视觉特效合成汇聚于一身的强大软件。除了其先进的合成工具之外,Fusion还包含了全面的绘图、动态遮罩、抠像、图层叠加以及字幕工具等,并结合了高效能的粒子生成系统。它能从其他程序中导入几何数据,并创建自己的元素,比如文本和粒子等信息。所有元素均可相互合成,并通过Fusion的GPU加速渲染引擎快速输出。它可将多个渲染文件合并到一个项目中,用于渲染同一个场景中的不同对象。Fusion 7绝不仅仅是简单的图层叠加,它有着一整套创意工具,可在其3D系统中创建物体和场景元素,这套强大的系统能处理数百万Polygon多边形,可实现无比复杂的立体建模成型。

Fusion Studio是好莱坞首屈一指的视觉特效合成及动态图形工具,数以千计的影视作品都是由它完成。近日,Fusion Studio还为《沉睡魔咒》、《明日边缘》、《罪恶之城2》、《超凡蜘蛛侠2》、《美国队长》以及《地心引力》等著名电影完成了特效制作。


《Fusion特效合成核心技术训练视频教程》中文字幕翻译教程:
https://www.rrcg.cn/thread-16627785-1-1.html

更多相关内容请关注:Fusion教程专区DaVinci达芬奇教程专区中文字幕教程专区

视频预览:



Introduction to Fusion in Resolve - fxphd.mp4_20200517_111640.428.jpg Introduction to Fusion in Resolve - fxphd.mp4_20200517_111641.939.jpg Introduction to Fusion in Resolve - fxphd.mp4_20200517_111651.787.jpg Introduction to Fusion in Resolve - fxphd.mp4_20200517_111654.347.jpg Introduction to Fusion in Resolve - fxphd.mp4_20200517_111656.187.jpg rsv110-class01.mp4_20200517_111722.604.jpg rsv110-class03.mp4_20200517_111729.412.jpg rsv110-class02.mp4_20200517_111737.523.jpg rsv110-class04.mp4_20200517_111744.356.jpg rsv110-class05.mp4_20200517_111800.235.jpg rsv110-class07.mp4_20200517_111812.347.jpg rsv110-class09.mp4_20200517_111833.579.jpg rsv110-class09.mp4_20200517_111835.739.jpg rsv110-class10.mp4_20200517_111839.996.jpg

During this course comprised of eleven classes, Graham Davidson will show you how to carry out a broad range of day to day effects-related tasks in Resolve. The nearly seven hours of training covers everything from the basics of navigating the interface to making 3D titles move along an animated path or turn into rising steam. It will take you through the tracking and keying options as well as demonstrate how to create convincing timelapse clouds and moving water from still photographs using displacement and the Grid Warp Tool.
With twenty years experience using Fusion, and several years of using Resolve as his primary editing package, Graham is ideally placed to present this course. Version 15.2 of Resolve is the first implementation of bringing Fusion’s node-based compositing into Resolve, and as such there’s still a few bugs and glitches that haven’t yet been ironed out. Throughout the course, Graham will help you find workarounds to some of the more common issues.
Whether you’re a Resolve artist or editor who wants to gain a basic understanding of compositing or a motion graphics designer with broad based After Effects experience, this course will give you a basic understanding hat will help you unleash the potential of the Fusion page in Resolve.
course syllabus
Class 1: Interface Overview and Basic Transform Options and Motion Paths
Navigating to and from the Fusion Page and some of the basics of the interface. Then a look at some simple methods of moving, or transforming, elements in a composition, culminating in the creation of a graphic object and making it travel along a predefined, editable path.
Class 2: Using Trackers to Create Motion Paths in Both 2D and 3D Space
Working with tiger footage to create two different motion paths using the standard tracking tool in the Fusion Page. For one method, we’ll make a graphic shape follow with the tiger’s face in 2D space. The other method uses an adaptive tracking mode to follow the movement of the background. That data will be used to create a motion path to add foreground objects and simulate the original camera move.
Class 3: Using the Grid Warp and Displacement Tools to Add Movement to Still Images
Using stills to create time-lapse clouds and moving water using the Grid Warp Tool and displacement techniques. To add drama to the clouds, wrap them around a partial sphere and bring everything together in 3D space.
Class 4: Basic Keying Options in Fusion
The Delta Keyer is one of the best keyers available in a desktop compositing application. In this class, it will be used along with the Clean Plate Tool to create a composite.
Class 5: Using 3D Particle Effects to Create a Swirling Ball of Pixie Dust
The Fusion page features a powerful suite of particle effect tools. In this class, they are used in combination with Fusion’s Highlight Tool to create a swirling ball of 3D pixie dust to wipe on the chroma keyed woman from the previous class. We’ll also look at a situation that requires using the VFX Connect option to perform an operation in the standalone version of Fusion.
Class 6: Turning Graphics into Rising Steam with 2D Particle Effects
2D particles can be used to create effects that look surprisingly three dimensional. In this class, 2D particles are used in conjunction with displacement to make a graphic dissipate in steam. Next, one of the templates that come with the Fusion page is used to make motion tracked steam rise up from a manhole in a crane shot of a streetscape.
Class 7: Creating 3D and 2D Text on Animated Paths
Creating animations for both 3D and 2D titles, each of which follow along animated motion paths. One of the most useful modifiers in the Fusion page, The Follower, is also covered in this class.
Class 8: Creating Simple 3D Objects and Importing a 3D Mesh
In addition to native geometry, the Fusion page allows importing of Alembic or FBX meshes. In this class, a basic Alembic mesh created in an external 3D package is used to add materials, lighting and movement. The 3D Shape tool is also used to turn it into a globe with the oceans made transparent.
Class 9: Using the Planar Tracker for Screen and Label Replacement
The Planar Tracker in the Fusion page is used to place our completed opening sequence from previous classes on a television screen within a dolly shot, using the Grid Warp tool to ensure it sits snugly within the space. The Planar Tracker is also usedto add a label to a hand-held cardboard box.
Class 10: Using the Camera Tracker to Add a 3D Object to Footage
The internal Camera Tracker and Camera Solver within the Fusion page is used to recreate the camera used in a dolly shot, allowing the creation of a 3D scene that follows along with the original footage.
CLASS 11: BASIC USE OF THE PAINT TOOL AND PLANAR TRACKER TO REMOVE OBJECTS FROM A SCE
A combination of the Planar Tracker and Paint Tool is used to seamlessly remove three manholes from a road in a crane shot of a streetscape.



《Fusion特效合成核心技术训练视频教程》中文字幕翻译教程:
https://www.rrcg.cn/thread-16627785-1-1.html

更多相关内容请关注:Fusion教程专区DaVinci达芬奇教程专区中文字幕教程专区

人人素材RRCG本资源地址:https://www.rrcg.cn/thread-16761240-1-1.html

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