[Blender] Blender大型环境场景制作工作流程视频教程

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抱着猫的老鼠 发表于 2020-1-8 11:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
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本教程是关于Blender大型环境场景制作工作流程视频教程,时长:66小时30分,大小:55.4 GB,格式:MP4高清视频格式,教程使用软件:Blender 2.81,附源文件,作者:Rob Tuytel, Erik Selin,共418个章节,语言:英语。RRCG分享

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html

更多相关教程请关注:Blender视频教程专区Blender插件专区中文字幕教程专区

Creating 3D environments in Blender - Udemy.mp4_20200108_093817.444.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093818.693.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093819.884.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093825.061.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093828.213.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093829.132.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093830.260.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093833.461.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093836.468.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093839.581.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093847.261.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093849.652.jpg Creating 3D environments in Blender - Udemy.mp4_20200108_093857.085.jpg

Creating stunning unique environments
Organize your workflow to make large environment scenes
More than 250 unique 2K / 4K textures
Lots of medieval reference photos
E-book: Old Masters Unveiled ( 250 pages)
All scene assets, including buildings, rocks, grass, trees and more
6 Characters to fill up your scene
Full course documentation for the Blender basics chapter
Baking your models and importing in Unity 3D
Creating 3D environments in Blender
After four years, the creating 3D environments course, is now finally here for Blender 2.81. Thousands of students participated in the first version of this course and there were a lot of requests for a follow-up course. Prepare for a new chapter in the world of 3D environments!
The profession continues
For centuries, making environments has been something that many artists do to impress other people. Since the advent of computer graphics there is a new wave of designers studying this lovely profession. This course reveals some fundamental lessons from the old painting masters. Use the course to get the max out Blender and learn to create high quality 3D environments.
Starting from scratch
The complexity of many scenes is often holding people back from creating environmental scenes in 3D. Most designers drop-out halfway and are then facing their unfinished work because it takes a lot of time and work to create scenes with architecture and nature. I faced this many times, but because I was so inspired by medieval architecture, I took the time to learn how to create 3D environments in a way in which I could express myself. During this process I struggled hard and made many unnecessary choices that slowed down my progression. The power of this course is that it shows you exactly what you need to design 3D environments and which details you might want to avoid or postpone in order to make the most out of your own progression.
The road to perfection
We all want to create beautiful scenes, but making these scenes can be a big challenge. This course is not only a technical education, it also covers topics like focus, inspiration and organization. I believe that a well-organized focused designer, with the right inspiration, will be able to make every 3D dream come to life. This course is well documented and guides you through the process of creating 3D scenes in Blender 2.81.
From ruin to castle
This course will guide you through the new Blender 2.81 interface. Together we make our first steps in Blender. Slowly we start building objects and after one chapter you will be able to make a small dice scene. This warming-up is needed to get used to the workflow and make you comfortable with Blender and the things that will come. Shortly after that, we will jump into the node editor. We will start mixing textures, just like the old painting masters, to get decent looking results. We will apply the material on a ruin and build the first environment scene. Then we will start building a farmhouse in a medieval style. We will use the workbench for modeling, Eevee for the texture work and Cycles to render the scenes to get the max out of it. After finishing the farmhouse, we merge the building with a nature environment. We will create the trees with the sapling add-on, so you will not need any external plugins. There is a full chapter about creating nature assets and in the final castle scene we will merge everything together to make a wonderful environmental scene. All content and textures come from Texture/HDRI Haven and are included in the course.

《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html

更多相关教程请关注:Blender视频教程专区Blender插件专区中文字幕教程专区

人人素材本内容地址:https://www.rrcg.cn/thread-16759436-1-1.html

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步行骑士 发表于 2020-1-8 11:02:42 | 显示全部楼层

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为了CG币,尼玛拼了!
nihon 发表于 2020-1-8 11:07:58 | 显示全部楼层

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从业不识人人素材,做遍项目也枉然!
yang67 发表于 2020-1-8 11:09:29 | 显示全部楼层

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从业不识人人素材,做遍项目也枉然!
rrsciq 发表于 2020-1-8 11:10:38 | 显示全部楼层

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very good material
暴力人品 发表于 2020-1-8 11:21:01 | 显示全部楼层

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每天上人人,回帖赚币两不误!
guoguoman 发表于 2020-1-8 11:24:38 | 显示全部楼层

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终于找到了,太不容易了,感谢感谢!
krstan 发表于 2020-1-8 11:27:30 | 显示全部楼层

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加油   厉害  共同学习
dxrrcg 发表于 2020-1-8 11:30:10 | 显示全部楼层

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资源甚好,发帖辛苦,且阅且珍惜!
dxrenrensucai 发表于 2020-1-8 11:35:04 | 显示全部楼层

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从业不识人人素材,做遍项目也枉然!
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