[Zbrush] 游戏环境概念艺术设计训练视频教程

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抱着猫的老鼠 发表于 2019-9-29 10:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
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本教程是关于游戏环境概念艺术设计训练视频教程,时长:3小时14分,大小:790 MB,MP4高清视频格式,教程使用软件:Zbrush,PS,附源文件,作者:Timo Hilger,共50个章节,语言:英语。RRCG分享

ZBrush是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。

《ZBrush数字雕刻基础核心技能训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16753788-1-1.html

更多相关教程请关注:Zbursh视频教程专区中文字幕教程专区


01 - Course Overview.mp4_20190928_090945.303.jpg 01 - Course Overview.mp4_20190928_090946.999.jpg 02 - Intro and Workflow Discussion.mp4_20190928_091000.183.jpg 02 - Intro and Workflow Discussion.mp4_20190928_091001.639.jpg 02 - Intro and Workflow Discussion.mp4_20190928_091007.550.jpg 02 - Intro and Workflow Discussion.mp4_20190928_091009.974.jpg 02 - Intro and Workflow Discussion.mp4_20190928_091012.575.jpg 07 - Essential Brushes.mp4_20190928_091024.903.jpg 12 - Voxel Sculpting.mp4_20190928_091029.646.jpg 12 - Voxel Sculpting.mp4_20190928_091031.735.jpg 17 - White-Boxing Part 1.mp4_20190928_091051.207.jpg 20 - Throne Refinement.mp4_20190928_091055.191.jpg 28 - Detailing Techniques on the Pillar.mp4_20190928_091105.758.jpg 30 - Final Scene Arrangement.mp4_20190928_091109.263.jpg 31 - Intro.mp4_20190928_091116.279.jpg 31 - Intro.mp4_20190928_091119.095.jpg 31 - Intro.mp4_20190928_091120.574.jpg 33 - Color Variation with HDRI.mp4_20190928_091126.791.jpg 35 - Creating a Custom Matcap.mp4_20190928_091132.390.jpg 38 - Let's Practice - Concept Art Compositing Run-through.mp4_20190928_091138.623.jpg 38 - Let's Practice - Concept Art Compositing Run-through.mp4_20190928_091140.359.jpg 39 - Comfortability with the Photoshop Bridge.mp4_20190928_091144.831.jpg 40 - Introduction.mp4_20190928_091153.766.jpg 40 - Introduction.mp4_20190928_091155.095.jpg 45 - Integrating Photo Textures.mp4_20190928_091204.519.jpg 49 - Filmic Effects.mp4_20190928_091213.023.jpg

Are you looking for a great approach to designing your concept art for entertainment productions? In this course, Game Environment Concept Art Fundamentals, you will gain an understanding of how to create a fantasy environment concept art using a 3d block-out. First, you will learn the block-out in Zbrush and some essential techniques needed to make it efficient and structured. Next, you will discover how to use the 3d scene as a solid foundation to facilitate the painting phase by compositing render passes. Finally, you will explore how to create an illustrative mood and be flexible in lighting in Photoshop, without having to spend time on constructing drawings since everything is solved in 3d and we are free to choose the most compelling view of our scene. Users of this course should be familiar with Photoshop as we will spend some time inside of Photoshop focusing on creating an illustrative mood. Using this approach we gain a lot of benefits, personally as artists and also for the production we might work in. By the end of this course, you will have a more expansive skill set with using 3d to create complex environment concepts. Required Software: ZBrush 4R9, Photoshop CC 2019

《ZBrush数字雕刻基础核心技能训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16753788-1-1.html

更多相关教程请关注:Zbursh视频教程专区中文字幕教程专区

人人素材本内容地址:https://www.rrcg.cn/thread-16758373-1-1.html

精彩评论75

harroldpan 发表于 2019-9-29 10:02:32 | 显示全部楼层

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终于找到了,太不容易了,感谢感谢!
老董不懂帅 发表于 2019-9-29 10:07:59 | 显示全部楼层

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看看学习一下。
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为了CG币,尼玛拼了!
uiouio 发表于 2019-9-29 10:14:53 | 显示全部楼层

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终于找到了,太不容易了,感谢感谢!
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每天上人人,回帖赚币两不误!
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