[3dsmax] Solidrocks脚本渲染优化3dsmax插件V2.3.1版

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抱着猫的老鼠 发表于 2019-8-10 08:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
Solidrocks脚本渲染优化3dsmax插件V2.3.1版.jpg

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本插件是关于Solidrocks脚本渲染优化3dsmax插件V2.3.1版,大小:600 KB,支持3dsmax2013 - 2020软件,支持Win系统,语言:英语。

vray渲染优化工具SolidRocks能够让你在渲染过程中免去一一调节VRay中的各项参数。只需通过SolidRocks中预制的一些按钮就可以让你直观高效的渲染出理想的效果图。

更多相关内容请关注:3dsmax插件专区3dsmax视频教程专区

视频预览:










SolidRocks fully automates the complex setup of V-Ray. Professional Rendering in V-Ray never was easier.
Render Quality rollout (The main Panel)
Try different GI methods easily with the new GI Method selector.
Just choose the desired quality and press the Render button.
Render 1/2 and 1/4 size buttons for faster previews.
NEW: IPR quick access. Since V-Ray 3.5 you can run IPR with production renderer.
NEW: Denoise button : activates the denoise render element (Vray 3.4+)
NEW: V-Ray RT quick access. Used in conjunction with 1/4 and 1/2 button, this tool will became your best friend for realtime feedback !
AO (Ambient occlusion) and DE (Detail Enhance) are now accessible for best convenience.
NEW: “P” button for Vray 3.0 Progressive AA option.
Choose required preset, or make your own!
Quick access to last rendered image (Show Last).
Quick access to Render dialog panel (RD).
Override Max region options with Region button.
NEW: Unified Save feature. Select final path/filename right into SolidRocks, and use “Save” and “Elements”, whatever you’re using max or V-Ray frame buffer, SolidRocks will manage the saving.
Quick access to Distributed Rendering (DR) and BackBurner (BB) rendering.

更多相关内容请关注:3dsmax插件专区3dsmax视频教程专区

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