[Unity] Unity 2019中2D与3D游戏制作完整培训视频教程

Unity 2019中2D与3D游戏制作完整培训视频教程38 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635


本教程是关于Unity 2019中2D与3D游戏制作完整培训视频教程:超过10小时,大小:8.9 GB,MP4高清视频格式,教程使用软件:Unity,附源文件,作者:Alan Thorn,共57个章节,语言:英语。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。



Unity 2019中2D与3D游戏制作完整培训视频教程73 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程7 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程50 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程20 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程47 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程2 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程35 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程19 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程92 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程9 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程51 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635 Unity 2019中2D与3D游戏制作完整培训视频教程46 / 作者:抱着猫的老鼠 / 帖子ID:16756923,5771635

Learn From Scratch 2D & 3D Game Design and Development and Make Your Own Professional Games
What you'll learn
Build Your own Unity 2D Game
Build Your own Unity 3D Game
Learn to code in C#
Become A Game Developer
Apply for Jr. Game Developer jobs as a Unity 3D developer
Practical 2D & 3D Game Development Projects
How to earn online as a freelance game developer with my success story
Quick Support In Course Q&A If Have Any Doubt
A Computer
Fast Internet Connection
No prior coding and Unity 3D experience required
This course will take you down a guided learning path. You'll learn to code in C# and then go on to build 2D & 3D games.
Not only will you build games, but you will learn how to do it the way the pros do. We'll even cover advanced topics like lighting, cinematics, and multiplayer.
Here are the list of lectures you will find in the course:
First Section: Complete Unity 2D Game Development Course
Lecture 1: Introduction to Unity
Lecture 2: Adding assets to your scene
Lecture 3: Adding physics and colliders to objects
Lecture 4: Physics2D Materials and more colliders
Lecture 5: More Physics2D Materials
Lecture 6: Prefabs
Lecture 7: Fix disappearing assets and using Sorting Layers
Lecture 8: Organising and grouping assets in the Hierarchy
Lecture 9: Introduction to scripting and collision detection in Unity with C#
Lecture 10: Moving the player with C# code
Lecture 11: Making the player jump with C# code
Lecture 12: Jumping with ground check
Lecture 13: Changing the player sprite and setting to fixed angle
Lecture 14: Creating animations for the player sprite
Lecture 15: Setting up the player animation controller
Lecture 16: Controlling player animations with C# code
Lecture 17: Flipping the player sprite with code
Lecture 18: Make the camera follow the player with C# code
Lecture 19: Stopping the player from sticking to edge of platforms or walls
Lecture 20: Setting up a fall detector
Lecture 21: Adding Checkpoints
Lecture 22: Respawning the player
Lecture 23: Setting up the Level Manager
Lecture 24: Adding a respawn delay
Lecture 25: Particle Systems
Lecture 26: Collectibles and scoring
Lecture 27: Adding a UI to display the score
Second Section: Complete Unity 3D Game Development Course
Lecture 28: Getting started with Unity 3D
Lecture 29: Creating objects in Unity
Lecture 30: How to export Maya models and import into Unity
Lecture 31: How to apply materials, shaders and textures to objects in Unity
Lecture 32: Adding terrain, trees and water to your game
Lecture 33: Cameras in Unity
Lecture 34: Lighting in Unity
Lecture 35: Skyboxes in Unity
Lecture 36: Adding fog and lens flares in Unity
Lecture 37: Character controllers in Unity
Lecture 38: Advanced camera techniques in Unity
Lecture 39: PIP Map Effect in Unity
Lecture 40: Layers in Unity
Lecture 41: Scripting with C#
Lecture 42: Variables and Data Types
Lecture 43: Operators in C#
Lecture 44: Conditional Statements in C#
Lecture 45: Creating and calling methods (functions)
Lecture 46: Keyboard Input
Lecture 47: Transforming objects using scripts
Lecture 48: Mouse input
Lecture 49: Create a rolling ball game with force and gravity in C#
Lecture 50: Collision detection in Unity
Lecture 51: Raycasting in Unity
Lecture 52: GUI Labels
Lecture 53: GUI Boxes
Lecture 54: GUI Buttons
Lecture 55: Adding sound to your scene in Unity
Lecture 56: Animating 3D objects in Unity
Lecture 57: Particle Systems in Unity
Bonus lectures will be how to use these game development skill to get jobs and earn money online as a freelance game developer. I will also show you my earning proof that I have earned online as a freelance game developer.
Who this course is for:
Beginners with no coding experience or Unity 3D experience
Programmers with no C# development experience
Game developers who want to learn Unity
Anyone who wants to learn Unity game development but doesn't know where to start


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