安装说明:
关闭杀毒,断网
安装Houdini
打开服务选项,关闭HoudiniLicenseServer(win+r打开运行,输入services.msc,找到 HoudiniLicenseServer,右键关闭)
拷贝sesinted.exe到c:\windows\system32覆盖替换
重新启动HoudiniLicenseServer
管理员身份运行打开Houdini的License Administrator,在Server Information栏可以看到Server Name 和 Server Code
运行注册机 houdini18keygen.exe,输入Server Name 和 Server Code,点击生成License
回到License Administrator,选择File-Manually Enter Keys,拷贝生成序列号
SideFX Houdini FX – combines high performance and ease of use to provide powerful and affordable tools for visual effects artists to create feature films, commercials or computer games. With a node-based procedural workflow, Houdini allows you to create content more and faster to reduce timelines and gain increased flexibility in all creative tasks.
Houdini is ideal for visual effects artists and CTOs with its particle and dynamics systems. Houdini FX includes a complete set of tools for studios who want to use it for other tasks, such as lighting, animation or procedural modeling.
Key features :
• FILM / TV
Create more shots under tight deadlines while achieving feature film quality results. From Bullet Rigid Body destruction, to Pyro FX fire and smoke and FLIP fluid liquids, Houdini’s procedural workflow lets you work at insanely high levels of detail to create bigger, more explosive visual effects. Houdini’s artist-friendly node-based workflow makes it easy to respond to director feedback and make changes at any time, even deep into production.
• GAMES
The same procedural workflows that make Houdini such an industry leader for film and TV also make it an amazing addition to the game production environment. Game developers and artists love Houdini for its feature film-quality FX, procedural modelling, terrains and environments, asset placement, level building and rapid prototyping — and leverage Houdini Engine to deploy tools built as Houdini Digital Assets to artists throughout the studio.
• MODEL, RENDER, ANIMATE
Houdini FX includes end-to-end production-quality features – including modelling, animation, character rigging, lighting, rendering, compositing and volumes. Digital Assets created in Houdini FX can also be opened, animated and rendered in Houdini Core.
• FLUIDS & OCEAN FX
Create realistic sims using forces such as surface tension, viscosity, and visco-elasticity. Particle fluids can be surfaced at the geometry level to produce high quality splashes while fluid forces are used to create white water effects.
• PARTICLES
Whether you are creating dust and debris or a flocks of birds, the particle tools in Houdini let you define a clear set of rules using a simple node network made up of sources, forces, attractors and collision objects.
• PYRO FX
With Pyro FX, Fire and Smoke simulations look more realistic and are faster and easier to set up. Fast simulation speeds allow for more iterations. The ability to simulate using the GPU takes things to a whole new level and advances in volume rendering create an impressive final look.