What is Backup Object:
Backup Object is a workflow addon for easily creating backups of object(s) with a click of a button. No need to worry about messing up the mesh or object settings of your object when you can go back to your previous backups.
What it does:
Object backups are neatly organized into their own separate collections to easily reference. Automatically hidden from the viewport and rendering to not clutter the viewport.
How to use it:
Select 1 or more Objects, and click the "Backup Object" button.
Use Cases Examples:
Wanting a quick backup of a specific or many objects when working on a project.
When Retopologizing an object and a point comes where a drastic topology change is needed.
When Sculpting an object and wanting to explore different versions.
Destructive Modeling.
Features:
Backups:
Backup any object type: Meshes, Cameras, Grease Pencil, Image Empties .etc
Duplicates objects completely (including mesh data) and sends them to their own collection.
Collections are automatically created into a Parent Collection for organization
Workflow:
Works in any Object Mode, no need to switch out and back to a certain mode so you can keep on working.
Addon is non-intrusive to the UI, all contained in one panel.
UI/UX:
UI is designed for users in mind.
Options to toggle display of Icons and collections.
Useful subpanels for Display of UI list, Cleaning Backup Collections, and Debugging for developers.
Supports:
Blender 2.80+
Installation:
Just install from the .zip file, no need to unzip.
Update Info:
Fixed bug where addon wouldn't install from .zip file
Added "Backup Options" sub-panel
Fixed bug where Cleaning Operator wouldn't remove all Backups when "Leave Recent" was set to 0