Learn how to make third person shooter games
Raycasting and Impact Instantiation for weapons
Change shaders dynamically during gameplay
Create endless waves of vampires that spawn into the game
Control animations through layerweights and layermasks
Implement animation events to trigger custom functions
Easy to learn coding using C#
Build a solid understanding of Unity by creating an actual working video game
Develop transferrable skills that can be applied to First Person Shooters and